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FPGA Programming for Beginners: Bring your ideas to life by creating hardware designs and electronic circuits with SystemVerilog-Frank Bruno

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Ebook About
Get started with FPGA programming using SystemVerilog, and develop real-world skills by building projects, including a calculator and a keyboardKey FeaturesExplore different FPGA usage methods and the FPGA tool flowLearn how to design, test, and implement hardware circuits using SystemVerilogBuild real-world FPGA projects such as a calculator and a keyboard using FPGA resourcesBook DescriptionField Programmable Gate Arrays (FPGAs) have now become a core part of most modern electronic and computer systems. However, to implement your ideas in the real world, you need to get your head around the FPGA architecture, its toolset, and critical design considerations. FPGA Programming for Beginners will help you bring your ideas to life by guiding you through the entire process of programming FPGAs and designing hardware circuits using SystemVerilog. The book will introduce you to the FPGA and Xilinx architectures and show you how to work on your first project, which includes toggling an LED. You'll then cover SystemVerilog RTL designs and their implementations. Next, you'll get to grips with using the combinational Boolean logic design and work on several projects, such as creating a calculator and updating it using FPGA resources. Later, the book will take you through the advanced concepts of AXI and serial interfaces and show you how to create a keyboard using PS/2. Finally, you'll be able to consolidate all the projects in the book to create a unified output using a Video Graphics Array (VGA) controller that you'll design. By the end of this SystemVerilog FPGA book, you'll have learned how to work with FPGA systems and be able to design hardware circuits and boards using SystemVerilog programming.What you will learnUnderstand the FPGA architecture and its implementationGet to grips with writing SystemVerilog RTLMake FPGA projects using SystemVerilog programmingWork with computer math basics, parallelism, and pipeliningExplore the advanced topics of AXI and serial interfacesDiscover how you can implement a VGA interface in your projectsWho this book is forThis FPGA design book is for embedded system developers, engineers, and programmers who want to learn FPGA and SystemVerilog programming from scratch. FPGA designers looking to gain hands-on experience in working on real-world projects will also find this book useful.Table of ContentsIntroduction to FPGAs and Xilinx architecturesDesigning with combinational logicCounting button pressesLet's build a calculatorFPGA resources and how to use them - DSP, RAM, PLLsMath, parallelism, and pipelined designIntroduction to AXISerial interfaces - SPI, I2C, UART, PS/2Lots of data? MIG and DDR2A better way to display information - VGAAdvanced Topics

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